Music Composition for Video Games with Kenley Kristofferson

You may have heard that it’s tough to make a living as a musician. You heard right! It’s a tough world out there, and very few people get paid a good living to make music. But while it may seem daunting from the outside, there is actually a greater demand for music than ever—there is more media created each day than ever, and most of it needs music. TV shows, movies, commercials, websites, podcasts, web series, promotional materials, and, of course, video games.

Writing and orchestrating music for games has evolved and branched into an accessible, entirely viable way for today’s composers to make a living with music. Big-budget AAA games have co-opted the studio orchestras and recording spaces of Hollywood films, and smaller indie games provide independent composers a means with which to broadcast their music to a massive and enthusiastic audience. Any way you slice it, video games are the newest, broadest, and most exciting way to make a living writing music today.

On Tuesday, January 20th, 2015, New Media Manitoba and Manitoba Music brings you Music Composition for Video Games with Kenley Kristofferson! Kenley is an emerging composer for concert band, concert choir, symphony orchestra and video games. Working in Winnipeg’s new media industry for ten years, he has scored music for video game franchises such as Betty Boop, Disney’s DuckTales, KRE-O and Warhammer 40,000.


Leave a Reply